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The game where we had to prove that we could make an awesome multiplayer game. Unreal was a first in many ways, but multiplayer netcode was flawed. We set out to rectify that and succeeded. Without a doubt it was one of the best first person multiplayer games made for the PC. Made 11 levels, some good, some less so. But most of all, it set the tone for my style of map making. LavaGiant was one of the most popular CTF made for the game. And it is non-symmetrical!
Unreal Tournament also got released for the PS2 and
Sega Dreamcast.

Hopefully I can locate them somewhere in my backup soon.
All About My Level Design
http://www.xceptone.com/hyper.html
http://www.xceptone.com/galleon.html
http://www.xceptone.com/peak.html
http://www.xceptone.com/oblivion.html
http://www.xceptone.com/pressure.html
http://www.xceptone.com/hispeed.html
http://www.xceptone.com/ocean.html
http://www.xceptone.com/eternalcave.html
http://www.xceptone.com/hog.html
http://www.xceptone.com/lava.html
http://www.xceptone.com/sesmar.html